World of Warcraft Combat Informations
Attack RangeYou must be in range of your targeted enemy to begin attacking it. If you are out of range, you will see an error message on your screen when you select a melee attack. For melee classes, the auto-attack will always be in close proximity to the enemy, and most melee abilities (such as Sinister Strike, Heroic Strike, and Shield Bash) have a maximum range of five yards. Certain abilities (such as Blind and Intercept) are usable outside of the standard 5 yard attack range. For ranged attacks, such as with a gun or bow, the standard range to shoot is from 8-30 yards. Hunters can fire their ranged weapon up to 35 yards away, and even farther with certain talents. For spells, every spell has its own maximum range which is displayed on the spell’s tooltip.Cooldown on Attacks, Spells, and AbilitiesWhile World of Warcraft has a real-time combat system, weapon users must wait their turn to swing again based on the delay or speed of their weapon. Likewise, casters must wait for the length of the spell’s cooldown until they can cast a spell again. Many abilities have such cooldowns, and the length of any cooldowns are displayed on the ability’s tooltip. However, many abilities with no listed cooldown are still subject to a 1.5 second cooldown that affects all of a character’s abilities. This is known as the global cooldown. You will see this effect on your spell and skill icons as they simultaneously display the global cooldown after using an ability.HealthHealth points represent how much damage a character can take in combat before dying. Your