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Tag: Cataclysm

In World of Warcraft:It’s all intellect’s fault, again

In World of Warcraft:It’s all intellect’s fault, againDivine Plea scales with our maximum mana, and so it was nerfed into the ground. Seal of Insight previously scaled with our maximum mana, but no longer does. Illumination’s mana returns previously scaled with critical strike chance, and now we’re certain that the talent is gone completely. Are you seeing a trend? Holy paladins have been stacking intellect for years while abusing Holy Light’s massive throughput. That paradigm needs to go, and Blizzard is ensuring that it’s DOA by Cataclysm’s launch.With intellect and critical strike chance no longer pouring mana into our blue bars, what are our options? Spirit. If all of our “maximum mana” returns remained in place, intellect would be the same runaway stat it is today, except that it would also be increasing our throughput. In order to truly create a separation between throughput and longevity, Blizzard needed to destroy any regeneration based on intellect. I think that they’ve accomplished that goal, as we’re basically down to a gutted Divine Plea and Seal of Insight for mana regeneration abilities. Spirit is going to be necessary for us, and there’s no way around it.Rather than have holy paladins spend the first few months of Cataclysm try to find a way to extend the reign of Wrath’s healing dynamics, Blizzard simply executed every ability that supported that playstyle. We’re moving into brand new territory, and we’ve got to be willing to accept that we need to actually pick up

Urban Legends of Warcraft: The key, the essence and the ship

Urban Legends of Warcraft: The key, the essence and the shipEveryone seems to be talking about Cataclysm  these days — and that’s not a bad thing, after all the expansion is completely overhauling everything we knew and were familiar with. A lot of the Cataclysm hype surrounds the thought of “finishing” the original game as completely as possible, because many of those beloved quest chains and moments from vanilla will be gone without a trace when the expansion launches. Yet even as these chains are recommended, players forget some of the earliest quests in the game — mysteries that were never fully explained.There has been a long-running idea since the days of vanilla that there are still quests out there in vanilla that have not been completed. Despite the addition of the Loremaster achievement, there still isn’t a single player in this game who has finished “every quest,” because some quests have never been completed or even discovered. The thought of undiscovered quests sets people on a flurry of activity, speculation and forum threads that often provided more entertainment than whatever quest they were seeking answers for. One of the biggest mysteries in vanilla WoW didn’t involve dragons or legendary swords or epic moments at all — instead, it all began with a simple, unassuming box located in a quiet glade.The Key to Salem’s ChestThe box in question looked like any other lootable item in game — a lockbox similar to those used for enterprising rogues that were leveling their lockpicking skill

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